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Messages - {XG}Light

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181
SPAM / Re: Your Favourite Game
« on: 28 March 2013, 11:14:40 »
PC:Halo,Postal 2 share the pain,UT 2004,halo 2
XBox 360:Halo 4
Playstation 1: metal gear solid 1
Playstation 2:Resident Evil 4,Jak and daxter,ratchet and clank
Playstation 3:far cry 3,cod mw3,battlefield 3
Nintendo 3DS:metal gear solid 3D
 

183
PC Help! / My connection is 7mb but i have 0,83 mb possible?
« on: 27 March 2013, 14:04:12 »
Hello i have a connection 7mb but i test my connection and the result is 0,83 mb i Call my operator and he said:"Update the channel of modem" How to?
Thanx

184
Halo Custom Edition / Re: Halo AntiCheat
« on: 26 March 2013, 18:20:44 »
if I'm not mistaken is the version changer that causes this error trying to restore the original string i think.......... :-X

185
SPAM / Re: Funny stuff
« on: 22 March 2013, 22:15:16 »


186
Promotions / Re: Eagle - In progress 10/10 (not enough posts)
« on: 21 March 2013, 18:47:51 »
w-eagle the spartan  ;) ;) congrats ;D

187
General Discussion / Re: Show your Gaming Place!
« on: 20 March 2013, 18:51:44 »
Here is mine:

Asus A55VM IVY BRIDGE I5 with a random badass looking mouse. Photo was captured with Potato 6120c.
wow awesome pc my pc is the worst pc in the world D:

188
SPAM / Re: Funny stuff
« on: 20 March 2013, 16:39:00 »
Bruce never die u_u

189
PC Help! / Decrease ping in halo
« on: 20 March 2013, 14:11:17 »
As you know the thing that most bothered by the lag in a game are too many players that come out when participants have high ping. Unfortunately, the fault is not anybody or rather the fault of those who hosta a game or a server and does not have enough speed connection herself too far and will have more players in the game and there will be more lag;
Here in this guide will explain how to change the settings for the best halo and various operations to the registry to have slightly more low ping

? Avoid foreign servers and play in the Italian otherwise it's obvious that the packets from the foreign server will it take more time to arrive

? First thing in the settings of halo configure like this:
- 640x480 (or even 800x480)
- Vsync no
- No mirror
- No shadows
- No reasons
- No particles
- Low quality texure

? Once this is done you can go to the registry.
To open the registry Do
-Start
-Run
-Write regedit

in other operating systems as well as for example in the xp windows 7 key will not run, then go into the Windows folder, which is located in the local hard disk and install the operating system and find a file called regedit that will have as icon cube green water

Once open regedit and follow this path by opening the various "tabs" with the most simbolino: HKEY_LOCAL_MACHINE \ SYSTEM \ CurrentControlSet \ Services \ Tcpip \ Parameters \ Interfaces \

? When you get there will be various sections of the codes you examine them all and see the one that contains the following keys shown here ----> http://img39.imageshack.us/img39/3430/immaginep.gif

In the other pane, right-click that then inside with right click> New> String Value> name it TcpAckFrequency
-Give the ok with sending and click that again on the right
-Go to edit, and where there is data value and enter 1 ridate confirmation

But there's still here because now you will go to: HKEY_LOCAL_MACHINE \ SOFTWARE \ Microsoft \ MSMQ \ Parameters
- Click with the right button always in the right pane with the key and select New, DWORD (32-bit) and call Tcpnodelay
- Then always right-click on it and click edit and write one check on the hex

if you have a different operating system than xp could happen that you do not find the string MSMQ do not be alarmed http://home.tele2.it/armoredclub/msmq.zip go here and download the key already changed, just extract it and double-click the left x add it to the registry automatically

Unfortunately it is not over yet here
- Return to the following location HKEY_LOCAL_MACHINE \ SYSTEM \ CurrentControlSet \ Services \ Tcpip \ Parameters
- Right-always in the right pane containing the various keys select New, DWORD (32-bit) and call GlobalMaxTcpWindowSize
Then-always right click on it> Edit> and put ffff with hex popped .... and we're done with this

ah I recommend for the values ​​that I have given you cut and paste sn wrong because if I tell you already that the situation will improve but rather worsen then for changes to take effect restart the pc

190
SPAM / Re: Funny stuff
« on: 19 March 2013, 22:10:03 »


That's how die hard will eventually end.

When Bruce Willice dies in die hard 2000000, that's how he will go!
How long will it take to die then ...Chuck norris never die they shot he and he don't die they slay he and he don't die has a miserable scratch  ;D ;D ;D ;D ;D ;D

191
General Discussion / Re: Show your Gaming Place!
« on: 18 March 2013, 13:58:28 »
 ::) Awesome OverPower PC :O also genuinely prefer laptops  :D

192
Promotions / promotion
« on: 17 March 2013, 14:57:13 »
I am active in the clan for 1 month and i hope i have the promotion from private to corporal
P.S. I change the name from {XG}!ns@ne to {XG}Light
bye  :)

193
General Discussion / Re: closing server halo CE
« on: 06 March 2013, 20:03:31 »
To lot of games like SWAT 4 and other Gamespy stop to host :'(

194
Report a Rule Breaker / Re: Reporting a rule breaker!
« on: 26 February 2013, 21:15:31 »
after a best kill the tea-bagging is a must LOL

195
In this tutorial we will see how to import / export the texture of Halo Combat Evolved PC version, using a software called Eschaton.

requirements:
Halo Combat Evolved
eschaton 0.8.1
PhotoShop or Gimp

First we download the application from here. But for Mac OS, you can download this version.

Now we just have to get us a graphics program such as Photoshop or The Gimp.

Next, extract the Eschaton in a directory of our choice, it's good enough on the desktop.

Open the folder you just extracted, and we start Eschaton.exe.

Let's go to File
Open


Now let's open the map of where we want to export the texture, located in the directory C: \ Program Files \ Microsoft Games \ Halo \ MAPS



We have chosen for this tutorial map Dangercanyon, but you can open a map of your choice.

We're going under [] Maps (Read / Write only) by clicking []
Click on [] Dangercanyon
Same as above, but under BITM: Bitmap []
We select a bitmap file which we want to export the texture, for example: vehicles \ ghost \ bitmaps \ ghost

Generates a preview of the selected texture.
We click in the "Export" to export the selected texture.

Now choose where to save the texture along with the extension of the image.

Bootstrap your image manipulation program, then open the texture to start editing it to our liking.

We kick off our creativity, adding nuances, shades and everything that comes into your head.

While in the tutorial we'll just do a simple gradient with shades of blue, just to give you an example.

Save the texture with the extension. Jpg and go to import nell'Eschaton, going under "Import".

Finally, just a simple click in the "load".
Finally, click on "Import" (the final one!)

You can view your result by starting Halo Combat Evolved.

----------------------------------------------------------------------------------------
irst make a backup!
Go to My Computer, then "C:Program Files\Microsoft Games\Halo\MAPS"
Press "ctrl" + "a".
Go back up to the Halo folder, and create a new folder. Title the folder "BACKUPS".
Go into this folder, and hit "ctrl" + "v".
Wait a few moments for the copy operation to complete. On Windows XP platforms, this should only take about one minute max, depending slightly on your HD rotating speed and sometimes processor speed (which would only influence the write speed if it were a slow processor, like say, 700 and below).
Else If ("you selected your own directory" = 1)
Follow the tut as above, except use the directory you used to install Halo in.
To install a mod, you must affect a map in your "MAPS" folder. This is done in a different number of ways, depending on what file types you receive:

If it's a .map file

Right-click the mod you want installed and hit copy.
Go to "C:\Program Files\Microsoft Games\Halo\MAPS" again, and select paste. If it doesn't overwrite another file, you have a problem and have rights to ask about your problem in the thread you found the mod...

If it's a .ppf file

You will need PPF-O-Matic for this.
Open up ppf-o-matic ( Download PPF-O-Matic here).
Where it says "ISO file", click the little disk next to it.
click on the "ISO" box, and select "all files" instead.
browse to your "MAPS" folder.
select the appropriate map to apply the ppf to (the filename should tell you this), and click "open".
Hit "apply". If it says "file sizes are not the same!", or something like that, you have either applied the ppf to the wrong file, or the ppf is **** (a rare occurrence, don't immediately go for this explanation).

If you receive a ".rar" file:

A rar is a compressed file, much like a ".zip" file. it can be extracted by WinRAR, found at rarlab.com (note: be sure to get WinRAR, and not anything relating to ".tar", which is a very old file type designed only to bunch files together in one file uncompressed.
Double click on the file; it should open in WinRAR. Simply find the "extract all" (or whatever it's called) button, and why not check the "open in explorer" button in the bottom left corner to save us the trouble of finding the decompressed folder by ourselves?
There should be files in your new folder, either (magically!) .ppf's or .map's! miracle, no? Follow the above steps to apply them.

Installing Skins

You need HMT for this. Get it at HMTv3.5.
Unzip the file your skins came in using WinRAR and place the skins in a folder.
Start up HMT.
In HMT, open up the map Bloodgulch. It's in mycomputer/C: localdisk/programfiles/microsoftgames/halo/maps.
Once you've opened Bloodgulch, go to "bitmaps". It's near the top of the list of stuff that showed up when you opened Bloodgulch. Duh.
Find which thing the skins are for and install them. i.e. If it's for the chaingun on a warthog, go the "Vehicles/warthog/bitmaps/warthog chaingun.
Click "inject texture".
Browse for the skin you want to install and hit ok.
Finish.

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