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Messages - {XG}George

Pages: [1] 2
1
General Discussion / The Forest - Coop?
« on: 01 January 2016, 17:56:59 »
Hey guys. Is anybody playing The Forest?
Please add me.
My steam username: ge0rge095 or Getsumi3
http://steamcommunity.com/id/getsumi3/
Let's survive together ;D


2
Report a Rule Breaker / {XG}Hugeass glitchers
« on: 07 October 2015, 21:52:32 »
hey guys.
look what i founded when i played {XG}Hugeass server
Rollshack used map glitch  :D



then idk who changed time to NIGHT ;D



3
SPAM / Fow WWE fans =D
« on: 02 October 2015, 22:55:07 »

4
SPAM / Re: Funny stuff
« on: 01 June 2014, 19:25:43 »





5
SPAM / My gameplay =D kengen
« on: 01 June 2014, 19:20:10 »

6
SPAM / Re: Some pictures I took last Friday
« on: 19 May 2014, 14:16:13 »
wow...amazing pictures ;)




P.S:
 but? where are lobsters? ;D

7
SPAM / Re: a bit of C++ Builder...TParser? how use it?
« on: 17 May 2014, 18:18:19 »
Edit1 don't understand "pow(x,3)-2*pow(x,2)-6*x-1"
if I will use TParser he will.
But i don't know how to use TParser :'(

8
SPAM / Re: a bit of C++ Builder...TParser? how use it?
« on: 17 May 2014, 09:19:19 »
damn...nobody know?

9
SPAM / a bit of C++ Builder...TParser? how use it?
« on: 16 May 2014, 18:22:12 »
hi guys...
i haven't time to sleep cuz i need to make a program "Method of chords"....
dates i enter in Edit1
i need to use TParser but i don't know how to use it...
CAN SOMEBODY HELP ME?
TY
here is the code:

//---------------------------------------------------------------------------

#include <vcl.h>
#pragma hdrstop

#include "metod_hord.h"
#include "Classes.hpp"

//---------------------------------------------------------------------------
#pragma package(smart_init)
#pragma link "sSkinManager"
#pragma link "sBitBtn"
#pragma link "sButton"
#pragma resource "*.dfm"
TForm1 *Form1;
float a1,b1,c1;
TParser *pars = new TParser(); // :o
//---------------------------------------------------------------------------
__fastcall TForm1::TForm1(TComponent* Owner)
   : TForm(Owner)
{
}
//---------------------------------------------------------------------------
float __fastcall f(float x)
{
   if (Form1->ComboBox1->ItemIndex==0){
      return pow(x,3)-2*pow(x,2)-6*x-1;
   }
   if (Form1->ComboBox1->ItemIndex==1){
      return pow(x,3)-pow(x,2)+3;
   }
   if (Form1->ComboBox1->ItemIndex==2){
      return sin(x);
   }
   if (Form1->ComboBox1->ItemIndex==2){
      return cos(x);
   }


}
//---------------------------------------------------------------------------
float __fastcall hord(float m, float n, float e)
{
   while (fabs(n-m)>e)
   {
     m=n-(m-n)*f(n)/(f(n)-f(m));
     n=m-(m-n)*f(m)/(f(m)-f(n));
   }
   return n;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Button1Click(TObject *Sender)
{
float f,a,b,e;
if ((Edit2->Text=="")||(Edit3->Text=="")|| (Edit4->Text=="")|| (ComboBox1->ItemIndex==-1)){
   ShowMessage("enter corrrect dates");
}
a=StrToFloat(Edit2->Text);
b=StrToFloat(Edit3->Text);
e=StrToFloat(Edit4->Text);
Edit1->Text=FloatToStrF(hord(a,b,e),ffGeneral, 5, 2);
Edit1->Visible=true;
if ((hord(a,b,e)<=-0.3)||(hord(a,b,e)==0.3))  {
   Edit1->Text= "no result";
}
}
//---------------------------------------------------------------------------
void __fastcall TForm1::N6Click(TObject *Sender)
{
Close();
}
//---------------------------------------------------------------------------
void __fastcall TForm1::N4Click(TObject *Sender)
{
TStringList * List=new TStringList;
List->Add(Edit1->Text);
List->SaveToFile("1.txt");
delete List;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::N5Click(TObject *Sender)
{
if( SaveDialog1->Execute() )
{
TStringList * List=new TStringList;
List->Add(Edit1->Text);
List->SaveToFile("1.txt");
delete List;
}
}
//---------------------------------------------------------------------------
void __fastcall TForm1::BitBtn1Click(TObject *Sender)
{
Edit1->Clear();
Edit2->Clear();         // cleare all
Edit3->Clear();
Edit4->Clear();
ComboBox1->ItemIndex=-1;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::BitBtn2Click(TObject *Sender)
{
Close();
}
//---------------------------------------------------------------------------
void __fastcall TForm1::N11Click(TObject *Sender)
{
Form2->Show();  //open "About "
}
//---------------------------------------------------------------------------
void __fastcall TForm1::N10Click(TObject *Sender)
{
ShellExecute(Handle, L"open", L"Help.chm", NULL, NULL, SW_SHOWNORMAL); //open "Help"

10
SPAM / Re: Halo Helljumper...LOL
« on: 12 May 2014, 14:36:20 »
I followed rules
http://www.xbox.com/en-US/Community/Developer/Rules
I don't see Microsoftand mentioned anywhere  ;)


oh..yes..ty...it's my fault :o...it must be "Microsoft and"

11
SPAM / Re: Halo Helljumper...LOL
« on: 12 May 2014, 06:41:21 »

12
SPAM / Re: Halo Helljumper...LOL
« on: 11 May 2014, 22:25:19 »
ty :D i have  a plan to add enemiesand bonuses

13
SPAM / Let's play Halo Helljumper...LOL
« on: 11 May 2014, 14:47:48 »
hi guys. i want show u my browser app :D
http://halohelljumper.url.ph/
it's emm...a parody of doodle jump in halo style made using html 5..
70% of sprites maded by me
enjoy this shit ;D ;D

[/font][/size][/color]

14
General Discussion / Re: New look and feel
« on: 24 April 2014, 21:00:43 »
for EGS - mb lexicon
for XG - 100% nebulae

15
Promotions / Re: Y2K promotion
« on: 15 April 2014, 18:35:48 »
Quote
but Bill won't let me :P
oh bill, don't be a lobster  :D
and congratulation Y2K  ;D

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