skins

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FMC

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skins
« on: 05 July 2013, 21:44:00 »
Hello!
I need help!  :-[
How to edit the skins of the vehicles and weapons?

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jorisdemiraj

  • Guest
Re: skins
« Reply #1 on: 05 July 2013, 21:59:40 »
First make a backup!
Go to My Computer, then "C:Program Files\Microsoft Games\Halo\MAPS"
Press "ctrl" + "a".
Go back up to the Halo folder, and create a new folder. Title the folder "BACKUPS".
Go into this folder, and hit "ctrl" + "v".
Wait a few moments for the copy operation to complete. On Windows XP platforms, this should only take about one minute max, depending slightly on your HD rotating speed and sometimes processor speed (which would only influence the write speed if it were a slow processor, like say, 700 and below).
Else If ("you selected your own directory" = 1)
Follow the tut as above, except use the directory you used to install Halo in.
To install a mod, you must affect a map in your "MAPS" folder. This is done in a different number of ways, depending on what file types you receive:

If it's a .map file

Right-click the mod you want installed and hit copy.
Go to "C:\Program Files\Microsoft Games\Halo\MAPS" again, and select paste. If it doesn't overwrite another file, you have a problem and have rights to ask about your problem in the thread you found the mod...

If it's a .ppf file

You will need PPF-O-Matic for this.
Open up ppf-o-matic ( Download PPF-O-Matic here).
Where it says "ISO file", click the little disk next to it.
click on the "ISO" box, and select "all files" instead.
browse to your "MAPS" folder.
select the appropriate map to apply the ppf to (the filename should tell you this), and click "open".
Hit "apply". If it says "file sizes are not the same!", or something like that, you have either applied the ppf to the wrong file, or the ppf is **** (a rare occurrence, don't immediately go for this explanation).

If you receive a ".rar" file:

A rar is a compressed file, much like a ".zip" file. it can be extracted by WinRAR, found at rarlab.com (note: be sure to get WinRAR, and not anything relating to ".tar", which is a very old file type designed only to bunch files together in one file uncompressed.
Double click on the file; it should open in WinRAR. Simply find the "extract all" (or whatever it's called) button, and why not check the "open in explorer" button in the bottom left corner to save us the trouble of finding the decompressed folder by ourselves?
There should be files in your new folder, either (magically!) .ppf's or .map's! miracle, no? Follow the above steps to apply them.

Installing Skins

You need HMT for this. Get it at HMTv3.5.
Unzip the file your skins came in using WinRAR and place the skins in a folder.
Start up HMT.
In HMT, open up the map Bloodgulch. It's in mycomputer/C: localdisk/programfiles/microsoftgames/halo/maps.
Once you've opened Bloodgulch, go to "bitmaps". It's near the top of the list of stuff that showed up when you opened Bloodgulch. Duh.
Find which thing the skins are for and install them. i.e. If it's for the chaingun on a warthog, go the "Vehicles/warthog/bitmaps/warthog chaingun.
Click "inject texture".
Browse for the skin you want to install and hit ok.
Finish.

For HaloCE

Create a folder for your HaloCE stuff, otherwise it gets crowded. I would suggest putting a shortcut to the HaloCE maps folder for easy access.
Download a map. The best place is Halo Mods.
Save the map to the folder you created for HaloCE.
Open it up using WinRAR.
Take the .map file out of WinRAR and place it in the HaloCE folder you made.
Copy and paste into the map folder for HaloCE.
Done.

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Offline {XG}Light

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Re: skins
« Reply #2 on: 05 July 2013, 22:14:26 »
Hello!
I need help!  :-[
How to edit the skins of the vehicles and weapons?
the "skins" are the texture
http://www.xgclan.com/forum/index.php/topic,356.0.html

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jorisdemiraj

  • Guest
Re: skins
« Reply #3 on: 05 July 2013, 22:32:49 »
Hello!
I need help!  :-[
How to edit the skins of the vehicles and weapons?
the "skins" are the texture
http://www.xgclan.com/forum/index.php/topic,356.0.html
Sorry,i forgot about that post :)

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FMC

  • Guest
Re: skins
« Reply #4 on: 05 July 2013, 23:48:58 »
ok thaks ;)

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jorisdemiraj

  • Guest
Re: skins
« Reply #5 on: 05 July 2013, 23:53:51 »
No problem :)


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FMC

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Re: skins
« Reply #6 on: 06 July 2013, 14:52:37 »
the "skins" are the texture
http://www.xgclan.com/forum/index.php/topic,356.0.html

I followed the tutorial up to the part of the show but I bitmaps appears "on target found: tag does not exist in map file"

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Offline {XG}Light

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Re: skins
« Reply #7 on: 06 July 2013, 14:57:32 »
Create a folder for your HaloCE stuff, otherwise it gets crowded. I would suggest putting a shortcut to the HaloCE maps folder for easy access.
Download a map. The best place is Halo Mods.
Save the map to the folder you created for HaloCE.
Open it up using WinRAR.
Take the .map file out of WinRAR and place it in the HaloCE folder you made.
Copy and paste into the map folder for HaloCE.
Done.

the "skins" are the texture
http://www.xgclan.com/forum/index.php/topic,356.0.html

I followed the tutorial up to the part of the show but I bitmaps appears "on target found: tag does not exist in map file"


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FMC

  • Guest
Re: skins
« Reply #8 on: 06 July 2013, 15:02:32 »
download the map

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FMC

  • Guest
Re: skins
« Reply #9 on: 06 July 2013, 15:07:30 »
have a question!
skins then not come out when I get on other serven?

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FMC

  • Guest
Re: skins
« Reply #10 on: 06 July 2013, 15:15:17 »
not worked
 :'(

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Offline {XG}Light

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Re: skins
« Reply #11 on: 06 July 2013, 15:31:29 »
use halo map tool: http://hce.halomaps.org/index.cfm?fid=725
halo map converter: http://hce.halomaps.org/index.cfm?fid=1082
in this video all is teach!


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FMC

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Re: skins
« Reply #12 on: 06 July 2013, 16:08:33 »
it is to swap bullets :o

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FMC

  • Guest
Re: skins
« Reply #13 on: 06 July 2013, 16:40:45 »
I just wanted to write in FMC weapons and vehicles